# This file contains settings of Minetest Game that can be changed in
# minetest.conf.
# By default, all the settings are commented and not functional.
# Uncomment settings by removing the preceding #.

# Anticheat et rollback
disable_anticheat = false
secure.enable_security = true
enable_rollback_recording = true

# How fast player moves
movement_speed_climb = 4
movement_speed_walk = 6
movement_speed_crouch = 2

# How fast time goes
time_speed = 72

# Build where you stand
enable_build_where_you_stand = true

# Attacking other players is disabled
enable_pvp = false

# Creative mode is disabled.
creative_mode = false

# Damages are enabled
enable_damage = true

# Fast move and flying are enabled 
# (Only for those with the required privs)
fast_move = true
free_move = true

# Noclip is diabled
noclip = false

# default privs for new players
default_privs = interact, shout

# When a player dies, items are stored in a bone node
bones_mode = bones

# Bones are never lootabled by anyone
share_bones_time = 0

# Inform player of condition and location of new bones.
bones_position_message = true

# Disable fire
enable_fire = false

# Enable flame sound.
flame_sound = true

# Lavacooling os enabled.
enable_lavacooling = true

# Initial_stuff given to new players.
give_initial_stuff = true
initial_stuff = default:axe_stone,default:apple 2,default:cobble 30,default:torch 15

# Enable the TNT mod.
enable_tnt = true

# The radius of a TNT explosion.
tnt_radius = 5

# Enable the stairs mod ABM that replaces the old 'upside down'
# stair and slab nodes in old maps with the new param2 versions.
#enable_stairs_replace_abm = false

# Players respawning in beds
enable_bed_respawn = true

# Players can skip night by sleeping
enable_bed_night_skip = true

# Fences and walls can be jumped over.
enable_fence_tall = false

# Disable engine's spawn search, which does not check for a suitable starting biome.
engine_spawn = false

# Static spawnpoint
#static_spawnpoint = 0, 16, 0

# River water source nodes create flowing sounds.
river_source_sounds = true

# Cloud and shadow intensity variation by the 'weather' mod.
enable_weather = true

# If enabled, non-player actions are logged
log_non_player_actions = false


